There's a lot of things that can't be done because of the latency.
So when suggesting games, just bare in mind what you suggest and think about the latency, because of how everything is controlled by packets, it would require a lot of packets to be getting through depending on the requirements for the
game, games that have a pace controlled by the player would be the ideal type of game for this, since the pace of the game would be determined on the speed of player inputs.
So card games, board games, etc.. etc..
Please keep these guidelines in mind when suggesting a game!