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SLOom

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Posts posted by SLOom

  1. 10 minutes ago, ResellerMatt said:

    It literally just happened, users were complaining alot about it so i was testing it out, every time i go to the staff pool, it kicks me out/ reconnects. Other users are experiencing an error that they started the chat on another device etc

     

    I had edited my comment, but thats fine.

     

    Some changes were made. Let me know if you still get any issues in the next 10 - 20 minutes.

     

    Make sure to refresh the chat.

     

  2. On 2/5/2024 at 10:59 PM, DjFunny said:

    Is there any update on the pawns for this power?
     

     

     

    As requested, new hats have been added to SILO power.

     

    RTaWQ2u.pngtvhnabT.pnghqF3iU2.png

     

    hr, hd, hl, he; hk, hm, hy, hn, hw, ht

     

    Enjoy!

    • Like 5
  3. 4 hours ago, Alexa1 said:

    I would like to know if there will be a power for this game or do you have to have a power to play?

     

     

    PAWNS itself is a power you will need to host games. This will be released after the beta closes and as soon as it's available on all chats (or maybe soon in general :))

     

    • Like 3
  4. 12 minutes ago, Nathan said:

    We wouldn’t want this message to appear after every click, but only if it’s intended to interact with someone with the power I think. 

     

     

    I'm not personally bothered to see this every time. It's "informative" but I think, we can add a close button, so you can close it manually. 

    • Like 1
  5. 25 minutes ago, Rexor said:

    2) Those would be fine, and maybe additional placeholders/variables like that, yes. It could even be either data like {regname2} would be there name, {regname} would be yours, and just other custom things like {time} and stuff.

     

     

    Ok got it. I assume, both can work and users would make great messages. 

     

    25 minutes ago, Rexor said:

    3) A setting where users can toggle a setting to not view the messages from the power in users private chats. (Not very important)

     

     

    I think, this would kill the purpose of the power. Probably not very important as you said and i'm not specially fan on this. 

     

    But I have a question : if this power is not related entirely to AWAY, where is it supposed to be displayed ? Only in PC ? Or also in main chat if someone tries to PM you ?

  6. 9 hours ago, Rexor said:

    "TEST" being whatever prefix, or option they choose/select. We could have premade prefixes, or let the users choose their own. Some premade examples could be "Away, AFK, Selling, Buying, Info" (buying/selling may interfere with some chat rules, but could be enforced like names/statuses)

     

    In my opinion, we don't really need a "premade" set of prefixes. This can be a simple field in the settings where you type your message and there you go. No need to make complicated things when you could make simple things and work the same way.

     

    9 hours ago, Rexor said:

    I think there should also be placeholders that users can use to display specific things, such as how many powers they have, xat count, day count, their username, id, time, their chat activity (how long they've been on that chat) etc. Of course you could argue that some of these aren't useful, but they are just examples for inspiration / more ideas.

     

     

    You mean variables like FEXBots does (or any bots) ? E.g: {regname} => SLOom, {id} => 110110 etc ? Would it be for your data or the user's data who is pm/pc'ing you ?

     

    9 hours ago, Rexor said:

    This power would also introduce a new setting, which allows users to disable viewing messages related to the power.

     

     

    Explain this please ? I'm not sure to understand it.

     

    9 hours ago, Rexor said:

    Screenshot_4739.thumb.png.f83f5445ae0762b6024dbcd9d8464040.png

     

    Yeah, this is exactly how I was seeing the thing ;) 

     

    Approved demo 

  7. So what is the main idea? This has gone from an AFK message to some PIN ideas etc.

     

    Can I get a summary of what is the idea you all want now? So I can understand better and give my thoughts on it?

     

    Thanks in advance.

     

  8. Interesting.

     

    Perhaps instead of the message being sent automatically, we could have a message somewhere in the chat saying "SLoom is currently AFK. Message: I went to eat". 

     

    Or if you pc/pm someone, it would show on top of text entry the AFK message (quick demo: https://prnt.sc/ZAItQq9V0EKw). Microsoft Teams does that and it's pretty cool. 

     

    Because I assume that every time someone sends you a message, the AFK message is sent to the user?

     

    It could boost AWAY power or maybe a new power + AWAY required.

     

    • Like 2
  9. 41 minutes ago, Rexor said:

    I definitely see your point regarding the team doing double the work since some of these options already exist with the current clicking on user actions method. Some users also pointed out that it doesn't have to entirely be bans, kicks, and things xat currently offers. The quick menu could be anything!

     

    @Cupimmentioned:

    • Custom commands
    • Allow user to set the order of options 
    • New "copy pawn code" option if right click on Visitors tab 
    • New "copy glow code" option if right click on Main chat tab (at text/nickname area, considering if you click on a smiley you'll get copy smiley code)
    • Quickmenu integration with category power
    • A way to make future features quicker to happen (eg if xat adds voice you could right-click to call)
    • Bump < Sloom Mentioned

    Theres so more more we could think of as well as time goes!

     

    For "copy pawn, copy glow" we could make it so users are able to allow them to be copied, or they can disable it in their settings.

     

    In response to:

    "What is the point of having the user dialogue when most of the actions will be there? You are ripping off pstyle at the same time."

     

    I completely understand your concerns toward this, however the quick menu would be designed to enhance and make actions easier for users. You could say the same about other platforms, for example: Discord. You must be a $10 monthly nitro user to have banners (and obviously a few other things) however you can still right-click a user and select "Message". This might not be the best of examples, since they do offer other things with Nitro... But my point is: I don't think any of the current users would ever say "well now that we can right click to do actions, I wasted my xats on pstyle". It's all about making the xat platform more user friendly and efficient at the end. If it's not clear, I look at it as we're not taking anything away from the existing system, but rather just offering a tool that some people may find pretty useful.

     

     

     

    Yes, after reading Cupim's comment I changed my mind and understood why it would be "cool" to have this. I also realised that I always wanted to be able to right click on a user and have some actions lol. 

     

    I was just afraid that this right-click menu would make the user dialogue obsolete, but I guess not. 

     

    Maybe we can look into this in the future. 

     

    Thanks for the suggestion though. (ok) 

    • Award 1
    • Like 1
  10. Well, I agree, the quick menu action is a good one (only on the visitors list!), I'm still not sure how useful it is to add a kick/ban command when it wouldn't be different for each user. I mean, if you set "ban 0", you are not going to ban every user you right-click forever. Well, RAPID power already works that way ... I guess it won't hurt, although I don't see the need for it.

     

    Of course, if it were to be added, you would be able to adjust it in the settings (probably behind a power or subscribers only) and limited to X amounts of commands. 

     

    But ... I am afraid it would just be double work with the existing stuff we have.

    • Like 4
  11. I do not understand how this makes the chat more modern.

     

    You are basically taking some features from the user dialogue and putting them in a quick right-click menu. 

     

    What is the point of having the user dialogue when most of the actions will be there? You are ripping off pstyle at the same time. 

     

    But, I agree, it would only be cool for custom commands (copy glow/pawn, bump etc), but not to put current buttons we already have on the user dialogue. This is double work and unnecessary in my opinion. 

    • Award 1
    • Like 1
  12. What is the difference between a normal click on the user (current method) and a right click on the user? In both cases you click on the user ... Or is it that you do not have to move your mouse in the middle of the chat and click the button?

     

    How would you manage the reason/duration for kick and ban? What about mobile?

     

    I'm not sure it's really needed, but maybe there are "pros" I'm not aware of.

    • Like 1
  13. I think this power can enable some features: 

     

    - Allow users to see that you are "on air" (instead of manually showing it in the name) - Some animations on the pawn or I don't know yet.

    - Your pawn becomes a listener when you have the radio on (you would be able to disable this).

    • Award 2
    • Cool 1
    • Like 5
  14. Is this just for friends list? Or chats as well?

     

    If this is for chats as well, I don't think it's a good idea because chats are already dead enough and there's no point in this. Also, how would you look on the chat as offline? Normal user when you go offline after typing some messages? Imagine a lot of people appearing offline in the chat while the chat is dead.

     

  15. 7 minutes ago, CheeseOnToast said:

     

    Delay is not necessarily a bad thing. There is a simple philosophy to follow in this case: if you release something before it's ready or it's not what the majority want, it will forever have the reputation that it's awful, however if you take time to polish and adjust based on feedback, you develop something the community wants and it will have a better reputation and it heightens community sentiment toward xat itself (finally, they are listening to us!)

     

    Besides that, I wholeheartedly agree with what you wrote.

     

     

     

    In this case, it can go in the following idea: Smilies makers to create a thread and ask for ideas for a power to be made

     

    I mean, they can expose the ideas they currently have for the powers on the thread and let know the users about. Showing a concept is probably not a thing smilies makers are doing (they are doing it in mind). 

     

    Once the power is done, they can show to the users, ask for feedback and improve if needed. 

    • Award 1
    • Done! 2
    • Like 1
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