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Showing content with the highest reputation on 05/05/17 in all areas

  1. 5 points
    (kawaii) (kwbacon) (kwbowl) (kwcookie) (kwcup) (kwcupcake) (kwegg) (kwjam) (kwkettle) (kwpopcicle) (kwtoaster) k p1kawaii b p1kwbacon p p1kwpopcicle t p1kwtoast hug kawaii LIMITED
  2. 3 points
    I believe i can't fly... i believe i cannot touch the sky...
  3. 2 points
    Android 1.8.6 has been released on the play store! https://play.google.com/apps/testing/com.xat.app (or just find it via your phone.) You will be able to buy xats from the app. (It works only from the profile page for now) There are also a new navbar design, new everypower added and more.. Feel free to report any bugs or suggestions to improve the xat app!
  4. 2 points
    xat.wiki/kawaii Kawaii power has cute smileys, thanks to the creator.
  5. 1 point
    @Brandon @Junior @Cupim and @muffins
  6. 1 point
    Side note, the power name was suggested before by Minerva, her thread can be found here: https://forum.xat.com/topic/474-i-would-suggest-new-power-kawaii/ Although it doesn't appear as if the power was heavily influenced or inspired by that suggestion thread, take it as you like.
  7. 1 point
  8. 1 point
  9. 1 point
    i knew it lol, ur also my favorite volun----- oh wait lol *cough* *cough* lol na seriously tho my fav vols are @Chelly and @muffins
  10. 1 point
    I'd like more two-player games on xat. Checkers Pong / air hockey Soccer (see below) We need a new dynamic to freshen up the chats, and these games are amazingly fun. (The last screenshot is from a game called Slimeman Soccer).
  11. 1 point
    Kawaii (a Japanese word meaning “cute”) things are popular because they produce positive feelings. However, their effect on behavior remains unclear. In this study, three experiments were conducted to examine the effects of viewing cute images on subsequent task performance. In the first experiment, university students performed a fine motor dexterity task before and after viewing images of baby or adult animals. Performance indexed by the number of successful trials increased after viewing cute images (puppies and kittens; M ± SE = 43.9±10.3% improvement) more than after viewing images that were less cute (dogs and cats; 11.9±5.5% improvement). In the second experiment, this finding was replicated by using a non-motor visual search task. Performance improved more after viewing cute images (15.7±2.2% improvement) than after viewing less cute images (1.4±2.1% improvement). Viewing images of pleasant foods was ineffective in improving performance (1.2±2.1%). In the third experiment, participants performed a global–local letter task after viewing images of baby animals, adult animals, and neutral objects. In general, global features were processed faster than local features. However, this global precedence effect was reduced after viewing cute images. Results show that participants performed tasks requiring focused attention more carefully after viewing cute images. This is interpreted as the result of a narrowed attentional focus induced by the cuteness-triggered positive emotion that is associated with approach motivation and the tendency toward systematic processing. For future applications, cute objects may be used as an emotion elicitor to induce careful behavioral tendencies in specific situations, such as driving and office work. http://prntscr.com/ajah9s
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